Files
node_server/bot/function/inventory/slot_switch_slot.ts
T
2026-10-22 17:07:08 +08:00

46 lines
2.3 KiB
TypeScript

import type {Bot} from '@wp2508/mineflayer';
import type {BaseFunction, FunctionArgument} from '../../../types/bot/function/function.ts';
import {Mutex} from 'async-mutex';
import {cancellation_generation} from '../cancellation.ts';
const locks = new WeakMap<Bot, Mutex>();
export class init implements BaseFunction<number[]> {
readonly name = 'slot_switch_slot';
readonly i18n = {
lang: 'zh-CN', name: '物品交换', description: '依次左键点击源槽位、目标槽位,并将鼠标剩余物品放回源槽位;同类物品按原生规则合并',
};
readonly args: FunctionArgument[] = [
{name: 'slot', type: 'number', i18n: {lang: 'zh-CN', name: '物品槽位', description: '第一个槽位编号'}},
{name: 'new_slot', type: 'number', i18n: {lang: 'zh-CN', name: '目标槽位', description: '第二个槽位编号'}},
];
async run(bot: Bot, args: number[]): Promise<boolean> {
if (!Array.isArray(args) || args.length !== 2 || !args.every(Number.isSafeInteger)) return false;
const window = bot.currentWindow ?? bot.inventory;
if (!window) return false;
const generation = cancellation_generation(bot);
const active = () => cancellation_generation(bot) === generation;
let lock = locks.get(bot);
if (!lock) locks.set(bot, lock = new Mutex());
return lock.runExclusive(async () => {
const [slot, new_slot] = args;
if (!active() || (bot.currentWindow ?? bot.inventory) !== window || window.selectedItem
|| slot === new_slot || args.some(value => value < 0 || value >= window.slots.length)) return false;
try {
await bot.clickWindow(slot, 0, 0);
if (!active() || (bot.currentWindow ?? bot.inventory) !== window) return false;
await bot.clickWindow(new_slot, 0, 0);
if (!active() || (bot.currentWindow ?? bot.inventory) !== window) return false;
// An empty cursor means a final click would pick the source item up again.
if (window.selectedItem) {
await bot.clickWindow(slot, 0, 0);
}
return active() && (bot.currentWindow ?? bot.inventory) === window && !window.selectedItem;
} catch {
return false;
}
});
}
}