chore: initial commit
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import type {Bot} from "@wp2508/mineflayer";
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import type {BaseFunction, FunctionArgument} from "../../../types/bot/function/function.ts";
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import {Mutex} from "async-mutex";
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import {cancellation_generation} from '../cancellation.ts';
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const locks = new WeakMap<Bot, Mutex>();
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export class init implements BaseFunction<number[]> {
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public name = "slot_to_slot";
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public i18n = {
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lang: "zh-CN",
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name: "物品移动",
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description: "将物品从一个槽位移动到另一个槽位, 目标槽位必须为空"
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}
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public args: FunctionArgument[] = [
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{
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name: "slot",
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type: "number",
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i18n: {
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lang: "zh-CN",
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name: "物品槽位",
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description: "物品槽位"
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}
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},
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{
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name: "new_slot",
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type: "number",
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i18n: {
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lang: "zh-CN",
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name: "新物品槽位",
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description: "新物品槽位"
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}
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}
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]
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async run(bot: Bot, args: number[]): Promise<boolean> {
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if (!Array.isArray(args) || args.length !== 2 || !args.every(Number.isSafeInteger)) {
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return false;
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}
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const [slot, new_slot] = args;
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const window = bot.currentWindow ?? bot.inventory;
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if (!window) return false;
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const generation = cancellation_generation(bot);
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const active = () => cancellation_generation(bot) === generation;
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let lock = locks.get(bot);
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if (!lock) locks.set(bot, lock = new Mutex());
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return lock.runExclusive(async () => {
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if (!active() || (bot.currentWindow ?? bot.inventory) !== window) return false;
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if ([slot, new_slot].some(value => value < 0 || value >= window.slots.length)) {
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return false;
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}
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if (slot === new_slot || !window.slots[slot] || window.slots[new_slot] || window.selectedItem) return false;
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try {
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await bot.clickWindow(slot, 0, 0);
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// Never apply the destination click to a replacement window.
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if (!active() || (bot.currentWindow ?? bot.inventory) !== window || window.slots[new_slot]) return false;
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await bot.clickWindow(new_slot, 0, 0);
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return active();
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} catch {
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return false;
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}
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});
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}
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}
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